Items and Gadgets

Here we keep a list of unique items and gadgets to Velorra.

Weapons

Martial Weapon Cost Damage Weight Properties
Repeating Crossbow, Light 100 gp 1d8 piercing 15 lbs Ammunition, Loading (5 Rounds Per), Range (80/320), Two-Handed
Repeating Crossbow, Heavy 150 gp 1d10 piercing 30 lbs Ammunition, Heavy, Loading (5 Rounds Per), Range (100/400), Two-Handed
         

Gadgets

Item Cost DC to Use Cost to Make DC to Make Description
Mechanical Wings 500 gp 15 250gp 18 These wings allow the user to glide for a short time. The user may travel upto the distance at which they jump from. Example: If you jump from a 50' cliff you can glide for 50'. While gliding the user must use all of their movement unless they are able to land before all of the movement is used. When gliding you travel at a speed of 25 horizontal feet per turn.
           

Ships

Ship Cost Spd (mph) Crew Pass. Cargo (Tons) AC HP Dmg Thresh Port Guns Strbrd Guns Bow Guns
Galley 30,000 gp 4 (10) 80 0 150 15 500 20 0 0 1
Keelboat 3,000 gp 1 (2) 1 6 1/2 15 100 10 0 0 0
Longship 10,000 gp 3 (4) 40 150 10 15 300 15 0 0 0
Rowboat 50 gp 1 1/2 1 3 0 11 50 0 0 0 0
Sailing Ship 10,000 gp 2 (3) 20 20 100 15 300 15 2 2 0
Warship 25,000 gp 2 (4) 60 60 200 15 500 20 2 2 1
                       
Junk 15,000 gp 4 (6) 20 30 200 12 200 10 1 1 1
Cog 20,000 gp 2 (4) 15 5 100 15 300 15 1 1 1
Caravel 30,000 gp 4 (8) 20 30 150 15 300 15 3 3 1
Carrack 40,000 gp 3 (5) 120 180 350 15 300 15 3 3 2
Galleon 60,000 gp 3 (6) 200 300 500 15 300 20 4 4 2
Frigate 125,000 gp 3 (5) 250 250 500 16 800 25 8 8 3
Clipper 70,000 gp 14 (20) 50 100 250 13 250 10 2 2 1

Ship Weapons

Weapon Cost Range Damage Type Notes
Cannon, 3 lb 1,000 gp       Requires 1 use of Gunpowder
      Blast Shot 3 gp 20' Cone 1d6 Piercing  
      Solid Shot 6 gp 200' 3d6 Bludgeoning  
Cannon, 6 lb 2,000 gp       Requires 2 uses of Gunpowder
      Blast Shot 4 gp 20' Cone 1d6 + 3 Piercing  
      Solid Shot 7 gp 225' 4d6 Bludgeoning  
Cannon, 9 lb 3,000 gp       Loading (1 turn), Requires 3 uses of Gunpowder
      Blast Shot 5 gp 25' Cone 2d6 Piercing  
      Solid Shot 8 gp 250' 5d6 Bludgeoning  
Cannon, 12 lb 4,000 gp       Loading (1 turn), Requires 4 uses of Gunpowder
      Blast Shot 6 gp 25' Cone 2d6 + 3 Piercing  
      Solid Shot 9 gp 275' 6d6 Bludgeoning If a medium creature or smaller is hit by a solid shot they make a Strength check (DC 16) or be knocked prone
      Chain Shot 10 gp 200' 3d6 Bludgeoning On a natural hit of 20 the ship's speed is reduced by 1 until repaired (minimum 1 speed)
Cannon, 24 lb 5,000 gp       Loading (1 turn), Requires 5 uses of Gunpowder
      Blast Shot 7 gp 30' Cone 3d6

Piercing

 
      Solid Shot 10 gp 300' 7d6 Bludgeoning If a medium creature or smaller is hit by a solid shot they make a Strength check (DC 17) or be knocked prone
      Chain Shot 14 gp 225' 4d6 Bludgeoning On a natural hit of 19+ the ship's speed is reduced by 1 until repaired (minimum 1 speed)
Cannon, 32 lb 6,000 gp       Loading (2 turns), Requires 6 uses of Gunpowder
      Solid Shot 12 gp 350' 8d6 Bludgeoning If a large creature or smaller is hit by a solid shot they make a Strength check (DC 18) or be knocked prone
      Chain Shot 18 gp 250' 5d6 Bludgeoning On a natural hit of 18+ the ship's speed is reduced by 1 until repaired (minimum 1 speed)
Cannon, 48 lb 7,000 gp       Loading (2 turns), Requires 7 uses of Gunpowder
      Solid Shot 14 gp 400' 9d6 Bludgeoning If a large creature or smaller is hit by a solid shot they make a Strength check (DC 19) or be knocked prone
      Chain Shot 20 gp 275' 6d6 Bludgeoning On a natural hit of 17+ the ship's speed is reduced by 1 until repaired (minimum 1 speed)
Cannon, 64 lb 8,000 gp       Loading (2 turns), Requires 8 uses of Gunpowder
      Solid Shot 20 gp 300' 10d6 Bludgeoning If a large creature or smaller is hit by a solid shot they make a Strength check (DC 20) or be knocked prone

Misc Items

Item Cost Description
Powder Keg 250 gp Contains 40 uses of gunpowder

 

Items and Gadgets

Velorra Scarak